MATTHEW BALDINI'S PORTFOLIO
  • Home
  • Unreal Engine
    • All for Naut
    • Tavern King
    • Warehouse Escape
  • Contact

1830's Bowie Knife

Final Renders

Stylized 1830's Bowie Knife by matthew.baldini on Sketchfab

References

Picture
Modern 1830's Bowie Knife
Picture
"Nova Knife" by Lukáš Marek
Picture
VALORANT Tactical Knife

Picture
VALORANT Xenohunter
Picture
VALORANT Magepunk
Picture
Circa 1830'S Recovered Bowie Knife
Picture
Bowie Knife Schematic
Picture
Wooden Knife Handle

Modeling

Utilizing the schematic found online, I used a combination of orthographic and perspective-based viewports to accurately model each component. Intersecting Planes with the schematic image were set to 50% transparency for easier modeling and accuracy comparison.
Picture
Picture
Final Low-Poly Geometry

Texturing

Texturing was completed using Substance Painter. A combination of base materials, custom smart materials, and hand painting was utilized to create the textures. 
Picture
Texture Maps: Base Color, AO, Metallic, Roughness, Normal, Normal_DirectX, Height

Experience Takeaways

  • Work from a specific piece of concept art: Much easier than combining multiple references into one piece
  • Create custom smart materials to speed up workflow
  • Schematics/Blueprints are super useful for dimensional/proportion accuracy
  • Step-by-step planning is key to an optimal workflow
  • Reference images/models are your best friend​
  • Home
  • Unreal Engine
    • All for Naut
    • Tavern King
    • Warehouse Escape
  • Contact