Mustafar Blockout & Basic Color
Using reference images found online, I created a blockout of the iconic Mustafar setting from Star Wars Episode III: Revenge of the Sith. This was originally made for a class project. In Autodesk Maya, I used basic geometric primitives and a few custom shapes; as well as adding basic color. This was my first attempt at adding any kind of texture or color to my models. The model features the building where the climatic scene of the film takes place, the natural environment and a very simplified version of Anakin Skywalker's interceptor flying down to the landing platform. This project took approximately 20 hours to complete from ideation to final completion.
Reference Images